Release notes for 408

Improvements

NoteStatus

Implemented some changes to change Animator joint search root from "my parent's parent" to instead use the Animator's immediate parent if it is not a Humanoid or AnimationController. Also implements analytics to find games that may be affected in advance of enabling this change.

Live

Added JointInstance.Enabled. Hidden for now. Waiting for supported clients to take over before enabling.

Live

Add GetPlayingAnimationTracks and AnimationPlayed to Animator. Animator.AnimationPlayed is not enabled yet. Along with the model search change this eliminates the need for an AnimationController in animated models without a Humanoid.

Live

InputObject::IsModifierKeyDown tells you whether modifier key was down for a given input event. Enum.ModifierKey.[Ctrl, Alt, Shift, Meta]

Live

Fixes

NoteStatus

Fix graphics tearing on Google Pixelbook

Live

Fix crash on macOS 10.11 with shadowmaps

Live

Need to enable {"FFlag::BypassDoubleInitialization", "True" } along with {"FFlag::FixGameViewControllerViewRecreation", "True" },

Live

Fixed brackets auto-completion inside nested function calls

Live

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