GuiService:SetGameplayPausedNotificationEnabled

()

This method allows developers to disable the built-in notification when a players gameplay is paused. They can then add in their own UI if they wish to customize it.

Developers can query whether the notification is enabled by calling the GuiService:GetGameplayPausedNotificationEnabled() function.

See also:

Parameters

enabled: boolean

Whether or not the built-in notification GUI is disabled.


Returns

()