GuiService:SetGameplayPausedNotificationEnabled
()
This method allows developers to disable the built-in notification when a players gameplay is paused. They can then add in their own UI if they wish to customize it.
Developers can query whether the notification is enabled by calling the GuiService:GetGameplayPausedNotificationEnabled() function.
See also:
- Workspace.StreamingIntegrityMode and Enum.StreamingIntegrityMode for more details on when gameplay is paused.
Parameters
Whether or not the built-in notification GUI is disabled.
Returns
()