DebuggerManager
Show Deprecated
Not Creatable
Service
Not Replicated
The DebuggerManager is a special singleton class responsible for managing Roblox's Lua Debugger feature. It can be retrieved via the DebuggerManager() function, but only from the command bar.
Summary
Properties
Whether the debugger is enabled or disabled.
READ ONLY
NOT REPLICATED
Properties inherited from Instance
Methods
Registers a script to be used in the Lua Debugger. Returns a ScriptDebugger for the script.
Methods inherited from Instance
Events
Fires when a new ScriptDebugger is created through the DebuggerManager:AddDebugger() method.
Fires when a registered ScriptDebugger has been discontinued.
Events inherited from Instance
Properties
DebuggingEnabled
Whether the debugger is enabled or disabled.
Properties inherited from Instance
Methods
AddDebugger
Registers a script to be used in the Lua Debugger. Returns a ScriptDebugger for the script.
Parameters
Returns
Resume
void
Resumes the Lua Debugger if it is paused.
Returns
void
Methods inherited from Instance
Events
DebuggerAdded
Fires when a new ScriptDebugger is created through the DebuggerManager:AddDebugger() method.
Parameters
Events inherited from Instance