BindableEvent:Fire

()
Write Parallel

Fires the BindableEvent which in turn fires the Event event. This method does not yield, even if no script has connected to the event, and even if a connected function yields.

Any type of Roblox object such as an Enum, Instance, or others can be passed as a parameter to Fire(), as well as Luau types such as numbers, strings, and booleans, although you should carefully explore the limitations.

See Bindable events and callbacks for code samples and further details on Fire().

Parameters

arguments: Tuple

Values to pass to Event events connected to the same BindableEvent.


Returns

()