Melhorias
Observação | Status |
---|---|
AssemblyLinearVelocity and AssemblyAngularVelocity of a BasePart now are properly updated when the BasePart isn't in the world. These values will be used as the resulting Assembly's velocity if the associated BasePart becomes the Assembly Root Part, and are otherwise discarded. | Live |
In the studio Path2D beta, changed the hotkey for switching to the "Select" mode from S to V. | Live |
In the ScriptProfiler Functions view, anonymous entries now display their source location by default, instead of "". | Live |
Adds layered hair accessories to Avatar Setup as built in. | Live |
Folds Range of Motion tab within Movement in Avatar Setup. | Live |
Adds rolloff editing to AudioEmitter objects. | Pending |
Correções
Observação | Status |
---|---|
Fixed an issue where ScriptProfiler does not display the source code location information of a node when that node is set as the root node. | Live |
Adds a toggle to ScriptProfiler to show or hide GC overhead in timing displays. | Live |
Fix a bug with gamepad input and SurfaceGui ScrollingFrames | Live |
Fixes dragging for rotated UI objects | Live |
ScriptProfiler now remembers the state of expanded entries in the Callgraph view. | Live |
Fixed voice not connecting when there's no character | Live |
Disables the effect of SoundService.AmbientReverb on instances in the new audio API. | Live |
Avatar Setup - Fixes avatars slowly rotating after several hours of use. | Live |
PermissionPolicies registered on DragDetectors by plugin scripts, or scripts run inside Roblox Studio, will now be checked before dragging. | Live |
The Studio tools will no longer error or cause parts to get NaNed while interacting with MeshParts that have corrupted mesh geometry. | Live |
Performance improvements for devices with specific DPI scaling (1.5 >= DPI scale < 2.0). | Pending |