Release Notes for 330

Melhorias

ObservaçãoStatus

Developers have an option to force equal collision shapes for all character types. (Wing's will not get stuck on objects)

Live

Unclamp ZIndex to allow values less than 1.

Live

Deprecate GuiObject.Draggable/DragBegin/DragStopped.

Live

Can now share games from the Studio start page to your friends on Roblox, Twitter and Facebook

Live

Close existing Studio instance when opening a new Studio instance from Captcha site

Live

Dragging cursor will update when dragging GuiObjects from Ribbon Bar

Live

Add support for Vulkan 1.1

Pending

Implement GPU time measurement for Vulkan

Pending

Reduce server-side CPU overhead of StreamingEnabled for large worlds.

Pending

Correções

ObservaçãoStatus

[Method] bool UserInputService:IsGamepadButtonDown(Enum.UserInputType, Enum.KeyCode)

returns true if the gamepad has the specified button pressed down, otherwise it returns false.

UserInputType should be Enum.UserInputType.Gamepad1-8. KeyCode should be one of the following: Enum.KeyCode.ButtonX Enum.KeyCode.ButtonY Enum.KeyCode.ButtonA Enum.KeyCode.ButtonB Enum.KeyCode.ButtonR1 Enum.KeyCode.ButtonL1 Enum.KeyCode.ButtonR3 Enum.KeyCode.ButtonL3 Enum.KeyCode.ButtonStart Enum.KeyCode.ButtonSelect Enum.KeyCode.DPadLeft Enum.KeyCode.DPadRight Enum.KeyCode.DPadUp Enum.KeyCode.DPadDown

Live

Fixed bug where LineHandleAdornment would use the wrong near plane distance.

Live

Fix UIScale not applying to ScaleType.Tiled.

Live

Fix a minor CollectionService bug where GetTags() returned the wrong value inside InstanceAddedSignal() when the tag was added via replication.

Live

Fixed Server/Player launch on Mac

Live

Corrected the pointToObjectSpace that the IntelliSense autocomplete had.

Live

Corrected the information displayed when hovering over the LocalScript insertion button.

Live

Updated place close behavior. Now we avoid forcible closing of Studio on place close if multiple Studios are running.

Live