SharedTableRegistry

Mostrar obsoleto
Não criável
Serviço
Não replicado

Provides a global registry of named SharedTable objects. It can be used to store SharedTable objects that are used by multiple scripts.

Resumo

Métodos

Propriedades

Métodos

GetSharedTable

Escrever Parallel

Gets the registered SharedTable with the specified name. If no SharedTable with that name exists, a new SharedTable is created with that name and is returned.


local SharedTableRegistry = game:GetService("SharedTableRegistry")
local st = SharedTableRegistry:GetSharedTable("MyData")

Parâmetros

name: string

The name of the registered SharedTable.


Devolução

SetSharedTable

void
Escrever Parallel

Registers the provided SharedTable with the specified name. If the provided SharedTable is nil, any existing SharedTable with the specified name is unregistered.


local SharedTableRegistry = game:GetService("SharedTableRegistry")
-- Register a SharedTable with the name "MyData":
local st = SharedTable.new({1, 2, 3})
SharedTableRegistry:SetSharedTable("MyData", st)
-- Unregister the SharedTable with the name "MyData":
SharedTableRegistry:SetSharedTable("MyData", nil)

Parâmetros

name: string

The name of the registered SharedTable.

The SharedTable object to register, or nil to unregister any previously registered SharedTable object.


Devolução

void

Eventos