Part

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The Part object is a type of BasePart. It comes in five different primitive shapes: Ball, Block, Cylinder, Wedge, and CornerWedge.

Amostras de código

Create a Part in a Script

local part = Instance.new("Part")
part.Name = "JurassicPart"
part.Anchored = true
part.Shape = Enum.PartType.Ball
part.Color = Color3.new(1, 1, 1)
part.Parent = workspace -- Put the part into the Workspace

Resumo

Propriedades

Propriedades herdados de BasePartPropriedades herdados de PVInstance

Métodos

Métodos herdados de BasePartMétodos herdados de PVInstance

Eventos

Eventos herdados de BasePart

Propriedades

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The Shape property sets the overall shape of the object to one of a predetermined list of built-in shapes.

The Enum.PartType enum controls the shape value, and has five possible shapes:

Shape/ValueDescription
BallA spherical shape, like a basketball.
CylinderA rod-like shape, like a tin can.
BlockThe default, brick shape.
WedgeA wedge shape with a slope on one side.
CornerWedgeA wedge shape with slopes on two sides.

Note that MeshPart and solid modeling can be used to obtain completely custom part shapes.

Amostras de código

Create a Part in a Script

local part = Instance.new("Part")
part.Name = "JurassicPart"
part.Anchored = true
part.Shape = Enum.PartType.Ball
part.Color = Color3.new(1, 1, 1)
part.Parent = workspace -- Put the part into the Workspace

Métodos

Eventos