Frame

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Frame is a GuiObject that renders as a plain rectangle with no other content. They are the simplest concrete example of a GuiObject, as they provide very little additional functionality (Frame.FrameStyle). Despite this, Frames are useful as containers for other GuiObjects, such as TextLabel, ImageLabel. The key benefit to using a Frame over a Folder as a container object is the ability to further manipulate the GuiObject.Size and GuiObject.Position of any descendant GuiObjects.

Resumo

Propriedades

  • Sets what the frame looks like from a selection of pre-determined styles.

Propriedades herdados de GuiObjectPropriedades herdados de GuiBase2d

Métodos

Métodos herdados de GuiObject

Eventos

Eventos herdados de GuiObjectEventos herdados de GuiBase2d

Propriedades

ler parallel

Sets what the frame looks like from a selection of pre-determined styles. See Enum.FrameStyle for a description of each style.

Métodos

Eventos