Image translation automatically translates images containing text in your game, matching the style of the original text as closely as possible. This lets you localize signs, UI graphics, and other text-in-image content without manually creating a version for every supported language.
How image translation works
Roblox's image translation system is trained to match the font size, style, and color of the original text as closely as possible in the translated image. Any non-text elements in the image remain exactly the same.
For example, the following signs keep their original color, font style, and layout in both the source and translated image:




We don't yet support all languages for image translation. Only the following languages are currently supported:
- French
- German
- Indonesian
- Italian
- Korean
- Portuguese
- Spanish
Automatic image translation is not turned on by default. You can enable it in your experience's localization settings in Creator Hub, as described in the following section.
Enable automatic image translation
To start translating images in your game, enable the following three settings in your experience's localization settings.
Navigate to the Languages tab and enable image translation for each language you want to support.

Navigate to the Settings tab and enable Automatic Image Capture. This allows Roblox to automatically detect which images in your game contain text and need to be translated.
Once enabled, Roblox adds eligible images to your localization table when players encounter them in your game. Image translation isn't immediate — it can take up to a few days for images to be captured and for translations to be generated.

In the Settings tab, enable Use Translated Content for images to show translated images to players live. If you want to preview translated images in Creator Hub before players see them, leave this setting off until you've reviewed the translations and are ready for them to be displayed.

Manage translated images
Images that have been added to your localization table appear in the Images tab of the Translation page. To get there, navigate to your game's localization page and select Translate.

Select the Images tab to see a side-by-side comparison of the source and translated image for each entry in your localization table.

If there's a translation you don't like, you can disable it by turning off the AutoLocalize property for that image in Studio. You can also leave feedback on a translation you don't like by clicking the icon at the bottom right of the translated image.
