Accessing Localization Settings

Your experience's localization settings is the starting place for enabling translations and accessing your localization tools. You'll need to set your source and supported languages before starting any localization to a new language.

The localization page also includes tools to start translating your experiences, add translation collaborators and download translation analytics. For more information on translating content in your experiences using the localization page, see Translating In-Experience Content.

Accessing the Settings Page

The localization settings can be found on the Roblox website and is only available for published experiences.

Roblox Website

To access the localization settings from the Roblox website directly:

  1. Navigate to your experience's main page on the Roblox website.

  2. Click the button to the right of your experience title.

  3. Select Configure Localization.

You can also access your experience's localization settings through the Creator Dashboard:

  1. Navigate to the Creator Dashboard.

  2. In the Experiences tab, click on your experience.

  3. In the left navigation, click on Localization.

Studio

A link to your experience's localization settings is also available in Studio. To find the link:

  1. In the File menu, navigate to Game Settings.

  2. In the Localization section, click the link indicated below to launch the localization settings in your default browser.

Setting Source Language

Before you can start any localization, Roblox needs to know which language you are translating from and which languages you are translating to.

The source language is the primary language that the experience has been written in. Roblox currently only supports one source language at a time. The default is set to English.

To set the source language:

  1. In the localization settings, navigate to Languages and select the Source Language dropdown.

  2. Select a language from the list.

  3. Click Confirm to add the language.

Setting Supported Languages

The supported languages are the languages you intend to provide translations for. You can have multiple supported languages for your experience. See language codes for a list of all languages Roblox supports. To set the supported languages:

  1. In the localization settings, navigate to Languages and select the Source Language.

  2. In the Supported Languages section, click Add Language to add the languages you intend to localize to.

  3. Click the input box and type in the language you would like to add, or select from the list of languages.

  4. Click Confirm to add the language.