Known as "builders" on Roblox, level designers use a combination of game design and art to develop the environment that players interact with and explore. The following videos relate to best practices for various genres and applications of level design.
Level Design Roundtable featuring Erythia, MiniToon, Skeledonut, and Tohb
In this roundtable, Roblox lead game designer Dan Spaventa interviews Erythia (Dragon Adventures, Creatures of Sonaria), MiniToon (Piggy, Piggy: Intercity), Skeledonut and Tohb (Riotfall) about the processes and techniques that they use to produce iconic levels and engaging environments.
Narrative and Level Design Roundtable featuring MiniToon
In this roundtable, Roblox lead game designer Dan Spaventa interviews MiniToon, the developer of Piggy, about narrative design, level design, and community engagement.
Worldbuilding Roundtable featuring Myzta
In this roundtable, Roblox senior game designer Erin Jennings interviews Myzta, developer of Mermaid Life, about worldbuilding for games. Learn how gameplay, environment art and level design work together to create an immersive world for your players.