Release Notes for 628

개선 사항

노트상태

Adds a Bypass property to various effects in the new Audio API, which can be used to quickly turn them off.

Live

Adds lighting update optimizations.

Live

Luau Heap Profiler (in Developer Console) snapshotting process has been optimized to prevent timeouts when it is used on live game servers.

Live

Improves Studio analytics in case of crashes and application not responding.

Live

Introduce three-phase rollout for updates to assembly root selection for mover constraints.

Pending

수정

노트상태

Fixed issue in IKControls not respecting certain constraint limits.

Live

Improved error detection and reporting for RBXScriptSignal::ConnectParallel.

Live

Optimized memory in collision mesh geometry.

Live

Fixes an issue where Xiaomi devices using MIUI14 would crash while engaging in voice record.

Live

Fixes bug with GuiService.TouchControlsEnabled and jumps.

Live

Fixes jump bug with input switching.

Live

Fixes a text overlap in the Terrain Editor in the German version of Studio.

Live

Fixes an issue where ampersands would underline the following character in the properties panel title.

Live

Humanoid:GetPropertyChangedSignal("FloorMaterial") now fires properly.

Pending

Fixed highlights occlusion being broken by presence of welds in Studio.

Pending

Deselecting the 'Color Action as Tool' tool, Lock tool, and Attachment tool will now automatically reselect the Select tool. These tools can also now be deselected with the Esc key.

Pending