개선 사항
노트 | 상태 |
---|---|
Optimizations to Parts with all CanCollide, CanQuery, and CanTouch disabled. | Live |
Following some additional testing we can now enable particle soft z for devices that support this capability. | Live |
Add New API for gamepad UI selection | Live |
Added more telemetry and retry navigation to after navigating to blank page for Studio WebView2. | Live |
Add new TextService:GetTextBoundsAsync() API that will work with cloud fonts | Live |
Luau will now infer return types of functions in nonstrict mode. | Pending |
Change type signature of RemoteFunction.OnServerInvoke to indicate that the first argument is of Player type. | Pending |
수정
노트 | 상태 |
---|---|
Humanoid:ApplyDescription() is now aware of changes made through Humanoid:ReplaceBodyPartR15() and will now override those changes if the incoming HumanoidDescription specifies to do so | Live |
Fix an issue that when two parts connected with a weld, move one part and then undo, the mouse cursor cannot select one of the two parts in 3d view. | Live |
Fixed inertia moment for meshes with CollisionFidelity = PreciseConvexDecomposition | Live |
Moved the sales toggle and price options on the "Publish as Plugin" flow from the Sales page to the General page. | Live |