Release notes for 466

개선 사항

노트상태

Improved streaming garbage collection handling of mechanisms.

Live

Added new events to RunService for easily hooking into the Roblox task pipeline.

Live

Tweaking a few material physics properties with respect to collision handling:

  1. friction weights: GLACIER_MATERIAL -> 2.0 SNOW_MATERIAL -> 3.0 MUD_MATERIAL -> 3.0 LEAFYGRASS_MATERIAL -> 2.0 PAVEMENT_MATERIAL -> 0.3

  2. Elasticity weights: PEBBLE_MATERIAL -> 1.5 GRASS_MATERIAL -> 1.5 SAND_MATERIAL -> 2.5 SNOW_MATERIAL -> 4.0 MUD_MATERIAL -> 4.0 LEAFYGRASS_MATERIAL -> 2.0

Live

Made UDim, Rect, and NumberRange PropertyItem expanded components sort by constructor order instead of alphabetically

Live

Added new icons for default asset folders in asset manager

Live

수정

노트상태

Clouds level of detail adaption based on Quality Level.

Live

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