TextureMode
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아이템
이름 | 값 | 요약 |
---|---|---|
Stretch | 0 | For a Trail , the texture will stretch out based on the lifetime of the trail, and shrink inwards if the trail's attachments stop moving. For a Beam , the texture will repeat TextureLength times across the beam's overall length. See here for details. |
Wrap | 1 | For a Trail , the texture will be tiled as the length of the trail changes, but the textures will remain stationary relative to their attachments. For a Beam , the texture repetitions will equal the beam's overall length (in studs) divided by its TextureLength . See here for details. |
Static | 2 |