Miglioramenti
Nota | Stato |
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Fixes an issue with SoundService.DefaultListenerLocation where listeners occasionally do not spawn as intended. | Pending |
Changes internal type name of some asset IDs from "Content" to "ContentId". This is visible in error messages and the Object Browser. | Pending |
Introduces UI Selection Mode support for UIDragDetectors. | Pending |
Shift + X/C Studio shortcuts no longer break keyboard input for X/C keys during playtesting. The same applies to all keys around the WASD grouping, as they are never treated as shortcuts during playtesting. | Pending |
Correzioni
Nota | Stato |
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Suppress errors about "exception while signaling: Cannot load the AnimationClipProvider Service" when interacting with streaming NPCs. | Pending |
Corrects bug in retargeting which could cause some characters' arms to be unexpectedly bent. | Pending |
Ensures that destroying a script will immediately stop it from executing. | Pending |
Fixes mouse interactions with MicroProfiler when device emulation is used and scaling is "Physical Size" or "Fit to Window". | Pending |
Tools comprised of simulated parts no longer apply large reaction forces on equip. | Pending |
Fixes issues with the mobile touch jump button on character death. | Pending |
Fixes behavior where an unmodified Class.Package script can be modified in live scripting mode. | Pending |
Adds Studio document icons on macOS. | Pending |
Focusing a TextBox within a signal connection no longer inserts extra characters. | Pending |