Peningkatan
Catatan | Status |
---|---|
ACE: The minimum playback speed is now 0.01x (changed from 0.1x). When loading an animation, or creating a new one, the playback speed is no longer reset to 1x. | Live |
Adds a custom action in Pathway point and also did some internal code refactor which should not have impact to user. | Live |
Update CanQuery Beta: Studio will now be able to select/interact with Parts set with CanQuery=false | Live |
Fixed BillboardGui rendering in VR | Live |
Implemented the new Roblox VR system with the following components :
| Live |
Add APIs to override built-in terrain material appearance. | Pending |
Add coroutine.close function that can abort the execution of suspended coroutine. This can be useful in custom coroutine schedulers as well as with task. library for cancellation. | Pending |
Perbaikan
Catatan | Status |
---|---|
Added a fix for FloatCurves crashing on serialization | Live |
Fix visual issues with Bones when scaling skinned meshes. | Live |
Improved gamepad device support | Live |
With this bugfix, the breakpoint marker sizes follow the font size consistently between font size changes when scripts are closed and opened. | Live |
Use I-Beam cursor for TextBoxes in Plugins. | Live |
New, more functional draggers for the 9-Slice Editor in Studio. | Live |
Luau now has better heuristics for inferring types for code that has type errors, so users should see fewer unknown types now. | Pending |
Enable singleton types for string and boolean constants. | Pending |