Peningkatan
Catatan | Status |
---|---|
Implemented a more stable and accurate low-level constraint solver. | Live |
Allowed the client to specify a custom teleport GUI before teleporting. | Live |
File -> Settings -> Studio -> Advanced -> Use Accurate Play Solo. Set to true, restart Studio. Now when you run Play Solo, you will be running a "real" setup: two different data models, one server and one client. There will be a control on the Test ribbon to toggle your view between the server and client models. | Live |
Enable precise memory tracking on Xbox | Pending |
Perbaikan
Catatan | Status |
---|---|
Fixed PrimaryAxisOnly property of OrientationConstraint not replicating in TeamCreate. | Live |
Fixed bug: Earlier "Seated" transition being enabled/disabled was ignored. Now, when Seated is disabled, character will not attempt to sit in seats. | Live |
Fixed Inner Box collisions bouncing around after character death. | Live |
Gui objects on scroll bars for mobile will now correctly fire input ended events when the scroll bar becomes active. | Live |
Dynamic Thumbstick control scheme now allows for camera manipulation in the dynamic thumbstick area | Live |
Fixed an issue that prevented rollout of the new typesetter pipeline to Xbox. | Live |
Show placeholder text when a textbox is focused, even when ShowNativeInput=true on iOS/Android. | Live |
Fixed an issue that prevented rollout of the new typesetter pipeline to Xbox. | Live |
Share Modal during open place shouldn't crash Studio | Live |
Fixed a bug with selecting StarterGui object in Explorer Widget in Studio. | Live |
Fixed debugger message widget display on Mac | Live |