Kelas Engine
Selection
*Konten ini diterjemahkan menggunakan AI (Beta) dan mungkin mengandung kesalahan. Untuk melihat halaman ini dalam bahasa Inggris, klik di sini.
Rangkuman
Properti
Metode
Add(instancesToAdd: Instances):() |
Get():Instances |
Remove(instancesToRemove: Instances):() |
Set(selection: Instances):() |
Acara
Contoh Kode
Pilihan
local Selection = game:GetService("Selection")
for _, object in pairs(Selection:Get()) do
if object:IsA("BasePart") then
object.CFrame = object.CFrame * CFrame.Angles(0, math.pi / 2, 0)
end
endReferensi API
Properti
Metode
Add
Selection:Add(instancesToAdd:Instances):()
Parameter
instancesToAdd:Instances |
Memberikan nilai
()
Get
Selection:Get():Instances
Memberikan nilai
Instances
Contoh Kode
Pilihan
local Selection = game:GetService("Selection")
for _, object in pairs(Selection:Get()) do
if object:IsA("BasePart") then
object.CFrame = object.CFrame * CFrame.Angles(0, math.pi / 2, 0)
end
endPerubahan.Pilihan
local selection = game:GetService("Selection")
selection.SelectionChanged:Connect(function()
print("Pilihan berisi " .. #selection:Get() .. " item.")
end)Remove
Selection:Remove(instancesToRemove:Instances):()
Parameter
instancesToRemove:Instances |
Memberikan nilai
()
Set
Selection:Set(selection:Instances):()
Parameter
selection:Instances |
Memberikan nilai
()
Contoh Kode
Set Pemilihan
local Selection = game:GetService("Selection")
local newSelection = {}
for _, object in pairs(workspace:GetDescendants()) do
if object:IsA("BasePart") and object.BrickColor == BrickColor.new("Bright red") then
table.insert(newSelection, object)
end
end
Selection:Set(newSelection)Acara
SelectionChanged
Contoh Kode
Perubahan.Pilihan
local selection = game:GetService("Selection")
selection.SelectionChanged:Connect(function()
print("Pilihan berisi " .. #selection:Get() .. " item.")
end)