Pelajari
Kelas Engine
Dialog

*Konten ini diterjemahkan menggunakan AI (Beta) dan mungkin mengandung kesalahan. Untuk melihat halaman ini dalam bahasa Inggris, klik di sini.



Referensi API
Properti
BehaviorType
Baca Paralel
Kemampuan: UI
Dialog.BehaviorType:Enum.DialogBehaviorType
Contoh Kode
Tipe Perilaku
local Workspace = game:GetService("Workspace")
local singlePlayerPartSetup = Instance.new("Part")
singlePlayerPartSetup.Name = "SinglePlayerPart"
singlePlayerPartSetup.Parent = Workspace
local multiplePlayersPartSetup = Instance.new("Part")
multiplePlayersPartSetup.Name = "MultiplePlayersPart"
multiplePlayersPartSetup.Parent = Workspace
local singlePlayerDialog = Instance.new("Dialog")
local singlePlayerPart = Workspace.SinglePlayerPart
singlePlayerDialog.BehaviorType = Enum.DialogBehaviorType.SinglePlayer
singlePlayerDialog.InitialPrompt = "Hanya satu orang yang dapat berinteraksi dengan saya sekaligus."
singlePlayerDialog.Parent = singlePlayerPart
local multiplePlayersDialog = Instance.new("Dialog")
local multiplePlayersPart = Workspace.MultiplePlayersPart
multiplePlayersDialog.BehaviorType = Enum.DialogBehaviorType.MultiplePlayers
multiplePlayersDialog.InitialPrompt = "Sejumlah pemain dapat berinteraksi dengan saya sekaligus."
multiplePlayersDialog.Parent = multiplePlayersPart

ConversationDistance
Baca Paralel
Kemampuan: UI
Dialog.ConversationDistance:number

GoodbyeChoiceActive
Baca Paralel
Kemampuan: UI
Dialog.GoodbyeChoiceActive:boolean

GoodbyeDialog
Baca Paralel
Kemampuan: UI
Dialog.GoodbyeDialog:string

InitialPrompt
Baca Paralel
Kemampuan: UI
Dialog.InitialPrompt:string

InUse
Baca Paralel
Kemampuan: UI
Dialog.InUse:boolean

Purpose
Baca Paralel
Kemampuan: UI
Dialog.Purpose:Enum.DialogPurpose

Tone
Baca Paralel
Kemampuan: UI
Dialog.Tone:Enum.DialogTone

TriggerDistance
Baca Paralel
Kemampuan: UI
Dialog.TriggerDistance:number

TriggerOffset
Baca Paralel
Kemampuan: UI
Dialog.TriggerOffset:Vector3

Metode
GetCurrentPlayers
Kemampuan: UI
Dialog:GetCurrentPlayers():Instances
Memberikan nilai
Instances
Contoh Kode
Dialog:GetCurrentPlayers
local dialog = script.Parent
local function onChoiceSelected(_player, _choice)
local currentPlayers = dialog:GetCurrentPlayers()
print("Pemain saat ini di dalam dialog:")
for _, player in ipairs(currentPlayers) do
print(player)
end
end
dialog.DialogChoiceSelected:Connect(onChoiceSelected)

Acara
DialogChoiceSelected
Kemampuan: UI
Dialog.DialogChoiceSelected(
player:Instance, dialogChoice:Instance
Parameter
player:Instance
dialogChoice:Instance

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