AudioTextToSpeech

Tampilkan yang Tidak Digunakan Lagi

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Tidak Dapat Dijelajahi

Contoh Kode

Outputting Text as Speech

local audioTextToSpeech : AudioTextToSpeech = Instance.new("AudioTextToSpeech")
audioTextToSpeech.Parent = workspace
audioTextToSpeech.Text = "Hello! Converting text into speech is fun!"
audioTextToSpeech.VoiceId = "1"
local deviceOutput = Instance.new("AudioDeviceOutput")
deviceOutput.Parent = workspace
local wire = Instance.new("Wire")
wire.Parent = workspace
wire.SourceInstance = audioTextToSpeech
wire.TargetInstance = deviceOutput
local count = 0
local connection = nil
connection = audioTextToSpeech.Ended:Connect(function()
audioTextToSpeech.Text = "I can count to " .. count .. " because I am very smart"
audioTextToSpeech.VoiceId = "2"
audioTextToSpeech.TimePosition = 0
audioTextToSpeech:Play()
count += 1
if count > 10 then
connection:Disconnect()
end
end)
audioTextToSpeech:Play()

Rangkuman

Properti

Properti

IsLoaded

Hanya Baca
Tidak Direplikasi
Baca Paralel

IsPlaying

Keamanan Roblox
Baca Paralel

Looping

Baca Paralel

Pitch

Baca Paralel

PlaybackSpeed

Baca Paralel

Speed

Baca Paralel

Text

Baca Paralel

TimeLength

Hanya Baca
Tidak Direplikasi
Baca Paralel

TimePosition

Baca Paralel

VoiceId

Baca Paralel

Volume

Baca Paralel

Metode

GetConnectedWires

Instances

Parameter

pin: string
Nilai Default: ""

Memberikan nilai

Instances

Pause

()

Memberikan nilai

()

Play

()

Memberikan nilai

()

Unload

()

Memberikan nilai

()

GetWaveformAsync

Hasil

Parameter

timeRange: NumberRange
Nilai Default: ""
samples: number
Nilai Default: ""

Memberikan nilai

Hasil

Memberikan nilai

Acara

Ended


Looped


WiringChanged

Parameter

connected: boolean
pin: string
wire: Wire
instance: Instance