---
title: "Intro to animation"
url: /docs/en-us/tutorials/curriculums/animator
last_updated: 2026-06-24T18:42:23Z
description: "Learn the basics of animating characters."
---

# Intro to animation

Using the [Island of Move](https://www.roblox.com/games/5306359293/Island-of-Move) sample as a guide, this tutorial acts as an introduction to creating animations in Roblox Studio. As you follow each chapter, you will learn how to create keyframes for various poses, then loop them into a swimming animation that you can reuse in any experience.

This lesson is intended for readers who are **brand new** to creating animations and working in Studio. If you are familiar with both, try another beginner lesson plan or jump straight to [building your first experience](/docs/en-us/tutorials/core.md).

> **Info:** If you don't have a Roblox account, Studio active on your device, or familiarity with Studio's UI, see the [Studio lesson](/docs/en-us/tutorials/studio.md).
## Course contents

**#### Chapter 1 - Get started**

Learn how to [open and customize](/docs/en-us/tutorials/curriculums/get-started.md) the template's workspace so that you can work with a poseable figure.

**#### Chapter 2 - Work with the Animation Editor**

Learn how to [use the Animation Editor](/docs/en-us/tutorials/curriculums/work-with-the-animation-editor.md) to create keyframes for different poses of an animation.

**#### Chapter 3 - Play your animation**

Learn how to [export and replace](/docs/en-us/tutorials/curriculums/play-your-animation.md) the character's default run animation with your new animation.

**#### Chapter 4 - Test and save**

Learn how to [playtest your animation](/docs/en-us/tutorials/curriculums/test-and-save.md) and publish your work to Roblox.

**#### Chapter 5 - Next steps**

Learn where you can [find more tutorials](/docs/en-us/tutorials/curriculums/next-steps.md) about animating characters for experiences.