Release Notes for 581

Improvements

NoteStatus

IKControl now supports Universal Constraint joint limits.

Live

Add temporary Workspace property to opt-in to IKControl Constraint support.

Live

Changed the way the AlignPosition constraint approaches the target position when using PerAxis force limits.

Live

Adds a new physics debug visualization for collision performance.

Live

Removed some context menu items from the right-click menus for right-clicking services and right-clicking the empty space in Explorer with nothing selected. If this included an option you relied on, please let us know in a Studio feature request.

Live

Adds Instance:IsPropertyModified() and Instance:ResetPropertyToDefault() APIs.

Live

Added TextDirection to TextLabel, TextButton and TextBox for changing the bidirectional text direction.

Live

Added RichText text direction through <font dir=""> which can be set to auto, ltr, and rtl.

Live

Improves MemoryStoreService error messages.

Pending

Added ability to upload an image to use as the base material in the Material Generator.

Pending

The deprecated "Chat" service is no longer visible by default unless there are children already inside of it. You can insert it through the "Insert Service" menu.

Pending

The Mac Client now supports input from all input method editors.

Pending

Fixes

NoteStatus

Fix inconsistent floating arithmetic during place load in Studio.

Live

Fixed an issue that could prevent opportunistic stream out from working property in streaming enabled experiences.

Live

Zooming with the scrollwheel is now enabled while DragDetectors are being dragged.

Live

The asset configuration window that shows when publishing will no longer show previews over a certain threshold of descendants to preserve performance.

Live

Fix for outlines getting stuck when ungrouping folder with Undo.

Live

BorderSizePixel and BorderColor will now be 0 and Color3.new(0, 0, 0) by default respectively.

Live

Selecting the DataModel via a script will no longer crash Studio.

Live

Changed tab characters to render as wide as 4 spaces instead of 1.

Live

Using the UI Editor to resize objects with size zero now works properly.

Live