Improvements
Note | Status |
---|---|
Introduce CustomPhysicalProperties to MaterialVariant | Live |
Extended the existing HapticService:SetMotor((Enum.UserInputType.Gamepad1, ...) API to play on Android and iOS devices supporting haptics. | Live |
Disable AssetManager widget by default on new installs | Live |
Enable Studio WebView2 even for regular users running as admin. | Live |
Added HasBootstrapper and InstallFolder fields to crash reporting and startup telemetry. | Live |
Luau compiler can now remove redundant moves when reassigning locals, eg
is now free if foo/bar aren't modified. | Pending |
Fixes
Note | Status |
---|---|
Fixed the Constraint/Attachment tooltips. | Live |
Allow left-click to select GuiObjects in Folders in the Studio UI Editor. | Live |
Adjusted the ThreadSafety of some properties and methods: Bone::TransformedWorldCFrame - Unsafe RunService::Is* - Safe HTTPService::JSONDecode - Safe HTTPService::JSONEncode - Safe HTTPService::UrlEncode - Safe HTTPService::GenerateGUID - Safe Workspace::GetRealPhysicsFPS - Safe | Pending |
Hinges, Ball in Socket and Sliding Constraints should no longer prevent local simulation on remotely owned objects. | Pending |