Improvements
Note | Status |
---|---|
Updated the Collision Groups Editor UI in studio to make better use of space and added the ability view collision toggles as a list or table. | Live |
Add unknown and never type to Luau, see the RFC: https://github.com/Roblox/luau/blob/master/rfcs/never-and-unknown-types.md | Live |
Add a three-phase rollout property "UnionsScaleNonuniformly" under workspace. The Nonuniform Unions beta will be transitioned to this three-phase rollout so that developers can begin using nonuniformly scaled unions in live games. | Live |
Improve UV layout and fix some bugs on Cylinder Parts. | Pending |
Fixes
Note | Status |
---|---|
Users should now be able to paste accessories into an avatar and the weld will be created properly | Live |
Improved inference of string.gmatch function: the types, and amount, of captures is now inferred when the pattern string passed to gmatch is a known constant. | Live |
Fixed a bug where the 'Format' right-click menu option in the Script Editor would be disabled. | Live |
Stop overwriting Mouse.Icon, UserInputService.MouseBehavior, and UserGameSettings.RotationType every frame in camera scripts. Forked versions of player scripts will need to be updated to get this fix. | Live |
Fix an issue that sometimes text is blurry when parented under CanvasGroup. | Live |