Improvements
Note | Status |
---|---|
Made negative pathfinding area costs illegal. Improved handling non-negative pathfinding area costs. | Live |
Implemented the new Roblox VR system with the following components :
| Live |
Improve PluginManagement loading speed | Live |
Added instrumentation so that required assets can be surfaced on the Developer Console in Studio and Game Server. Renamed Model to required_asset_# where # is the asset id for required assets so that errors from required assets can be attributed properly in call stacks. | Live |
New Squash property to particles for non-uniform particle stretching, curve controlled for bouncy effects. | Pending |
Fixes
Note | Status |
---|---|
The correct Robux balance is shown in the success dialog after purchasing plugins. | Live |
Fixed a backtrace crash for AnchorVerb on data model closing | Live |
Improve performance of programs which make heavy use of nested unions. | Pending |
Fix bug with Bones that lead to inaccurate TransformedWorldCFrame values. | Pending |