Release Notes for 331

Improvements

NoteStatus

remove the check box in studio setting that allows turning off distributed physics.

Live

Add ScaleType.Fit and ScaleType.Crop to ImageLabel/ImageButton.

Live

Pressing the tab or down arrow key while using the explorer widget filter will set the user focus to the first item in the explorer tree, allowing for smoother workflow.

Live

You can now sort games on the studio start page

Live

You can now search for games on the studio start page

Live

UI Editor toggle is moved to new widget in corner of 3D view

Live

Adjustments and bug fixes with new UI Editor toggle button

Live

new UI Editor Icons

Live

This creates a heuristic to prevent server hangs due to remote even spam. This should not affect developers under most circumstances.

Pending

API dump now specifies classes for reference properties instead of just saying Object.

Pending

Fixes

NoteStatus

Fixes incorrect face normals after scaling Mesh Parts.

see: https://devforum.roblox.com/t/resized-meshpart-normals-are-incorrect/84884/4

Live

Constraints are now visible through Glass.

Live

Fixed black spots appearing on Glass on Android

Live

When using double nested ScrollingFrames, fix inputs being ignored when you try to scroll the outer frame by tapping on the inner frame.

Live

Scrolling with touch devices on SurfaceGuis is much smoother and intuitive.

Live

Fixed in-game chat localization again.

Live

Handle hit detection returns the closest handle, not the first detected.

Live

Fixed a case where autocomplete would crash Studio

Live

GuiObjects should be truly centered when inserted from UI Tab butons

Live
  • Fixed an error message in the Output widget when resizing UI objects.
Live

Improved security and reduced client workload during join time.

Pending