---
name: SimulationMode
last_updated: 2026-08-10T22:37:25Z
type: enum
summary: "Determines whether an AudioEmitter or AudioListener enables or overrides acoustic simulation effects."
---

# SimulationMode

Determines whether an [AudioEmitter](/docs/reference/engine/classes/AudioEmitter.md) or [AudioListener](/docs/reference/engine/classes/AudioListener.md) enables or
overrides acoustic simulation effects.

**Type:** enum

## Description

[SimulationMode](/docs/reference/engine/enums/SimulationMode.md) lets [AudioEmitter](/docs/reference/engine/classes/AudioEmitter.md) and [AudioListener](/docs/reference/engine/classes/AudioListener.md)
override or inherit the [SoundService](/docs/reference/engine/classes/SoundService.md)-level default for individual
acoustic effects such as occlusion, reverb, and diffraction.
[SimulationMode.Default](/docs/reference/engine/enums/SimulationMode.md) defers to the corresponding [SoundService](/docs/reference/engine/classes/SoundService.md)
setting. [SimulationMode.Enabled](/docs/reference/engine/enums/SimulationMode.md) or [SimulationMode.Disabled](/docs/reference/engine/enums/SimulationMode.md) takes
precedence over the service default.

## Items

| Name | Value | Description |
|------|-------|-------------|
| `Default` | 0 | Inherits the simulation setting from [SoundService](/docs/reference/engine/classes/SoundService.md). |
| `Enabled` | 1 | Enables acoustic simulation for this emitter or listener regardless of the service default. |
| `Disabled` | 2 | Disables acoustic simulation for this emitter or listener regardless of the service default. |