---
name: BubbleChatConfiguration
last_updated: 2026-06-11T17:05:15Z
inherits:
  - TextChatConfigurations
  - Instance
  - Object
type: class
memory_category: Instances
tags:
  - NotCreatable
summary: "Allows for customization of text chat bubbles through TextChatService."
---

# Class: BubbleChatConfiguration

> Allows for customization of text chat bubbles through [TextChatService](/docs/reference/engine/classes/TextChatService.md).

## Description

Allows for customization of text chat bubbles through [TextChatService](/docs/reference/engine/classes/TextChatService.md).
See [Bubble Chat](/docs/en-us/chat/bubble-chat.md) for implementation details.

## Properties

### Property: BubbleChatConfiguration.AdorneeName

```json
{
  "type": "string",
  "access": "ReadWrite",
  "security": {
    "read": "None",
    "write": "None"
  },
  "serialization": {
    "can_load": true,
    "can_save": true
  },
  "thread_safety": "ReadSafe",
  "category": "Behavior",
  "capabilities": [
    "Chat"
  ]
}
```

String name of the body part or [Attachment](/docs/reference/engine/classes/Attachment.md) that bubbles attach to;
if multiple instances of the same name exist, the system attaches to the
first instance found. Default is `"HumanoidRootPart"`.

### Property: BubbleChatConfiguration.BackgroundColor3

```json
{
  "type": "Color3",
  "access": "ReadWrite",
  "security": {
    "read": "None",
    "write": "None"
  },
  "serialization": {
    "can_load": true,
    "can_save": true
  },
  "thread_safety": "ReadSafe",
  "category": "Appearance",
  "capabilities": [
    "Chat"
  ]
}
```

[Color3](/docs/reference/engine/datatypes/Color3.md) background color of bubbles. Default is
[Color3.fromRGB(250, 250, 250)](/docs/reference/engine/datatypes/Color3.md).

### Property: BubbleChatConfiguration.BackgroundTransparency

```json
{
  "type": "double",
  "access": "ReadWrite",
  "security": {
    "read": "None",
    "write": "None"
  },
  "serialization": {
    "can_load": true,
    "can_save": true
  },
  "thread_safety": "ReadSafe",
  "category": "Appearance",
  "capabilities": [
    "Chat"
  ]
}
```

Determines the background transparency of the default bubble chat as a
number between 0 and 1. This value is multiplied with the user's
[GuiService.PreferredTransparency](/docs/reference/engine/classes/GuiService.md) to create the effective
background transparency used by the bubble chat, which may be more opaque
than this value set here. Default value is 0.1.

### Property: BubbleChatConfiguration.BubbleDuration

```json
{
  "type": "float",
  "access": "ReadWrite",
  "security": {
    "read": "None",
    "write": "None"
  },
  "serialization": {
    "can_load": true,
    "can_save": true
  },
  "thread_safety": "ReadSafe",
  "category": "Behavior",
  "capabilities": [
    "Chat"
  ]
}
```

Time before a bubble fades out, in seconds. Default is `30`.

### Property: BubbleChatConfiguration.BubblesSpacing

```json
{
  "type": "float",
  "access": "ReadWrite",
  "security": {
    "read": "None",
    "write": "None"
  },
  "serialization": {
    "can_load": true,
    "can_save": true
  },
  "thread_safety": "ReadSafe",
  "category": "Behavior",
  "capabilities": [
    "Chat"
  ]
}
```

Vertical space between stacked bubbles, in pixels. Default is `6`.

### Property: BubbleChatConfiguration.Enabled

```json
{
  "type": "boolean",
  "access": "ReadWrite",
  "security": {
    "read": "None",
    "write": "None"
  },
  "serialization": {
    "can_load": true,
    "can_save": true
  },
  "thread_safety": "ReadSafe",
  "category": "Behavior",
  "capabilities": [
    "Chat"
  ]
}
```

Whether text chat bubbles are enabled. Default is `false`.

### Property: BubbleChatConfiguration.FontFace

```json
{
  "type": "Datatype.Font",
  "access": "ReadWrite",
  "security": {
    "read": "None",
    "write": "None"
  },
  "serialization": {
    "can_load": true,
    "can_save": true
  },
  "thread_safety": "ReadSafe",
  "category": "Appearance",
  "capabilities": [
    "Chat"
  ]
}
```

[Font](/docs/reference/engine/datatypes/Font.md) of the bubble text. Similar to
[BubbleChatConfiguration.Font](/docs/reference/engine/classes/BubbleChatConfiguration.md) but allows setting fonts that don't
exist in [Font](/docs/reference/engine/enums/Font.md).

### Property: BubbleChatConfiguration.LocalPlayerStudsOffset

```json
{
  "type": "Vector3",
  "access": "ReadWrite",
  "security": {
    "read": "None",
    "write": "None"
  },
  "serialization": {
    "can_load": true,
    "can_save": true
  },
  "thread_safety": "ReadSafe",
  "category": "Behavior",
  "capabilities": [
    "Chat"
  ]
}
```

If adorned to the local player, [Vector3](/docs/reference/engine/datatypes/Vector3.md) offset of bubbles from
their adornee, in studs, relative to the camera orientation.

### Property: BubbleChatConfiguration.MaxBubbles

```json
{
  "type": "float",
  "access": "ReadWrite",
  "security": {
    "read": "None",
    "write": "None"
  },
  "serialization": {
    "can_load": true,
    "can_save": true
  },
  "thread_safety": "ReadSafe",
  "category": "Behavior",
  "capabilities": [
    "Chat"
  ]
}
```

Maximum number of text chat bubbles shown per user. If the number of
bubbles exceeds this maximum, the system removes bubbles from the oldest
one. Default is `3`.

### Property: BubbleChatConfiguration.MaxDistance

```json
{
  "type": "float",
  "access": "ReadWrite",
  "security": {
    "read": "None",
    "write": "None"
  },
  "serialization": {
    "can_load": true,
    "can_save": true
  },
  "thread_safety": "ReadSafe",
  "category": "Behavior",
  "capabilities": [
    "Chat"
  ]
}
```

Maximum distance from the camera that bubbles are shown. Default is `100`.

### Property: BubbleChatConfiguration.MinimizeDistance

```json
{
  "type": "float",
  "access": "ReadWrite",
  "security": {
    "read": "None",
    "write": "None"
  },
  "serialization": {
    "can_load": true,
    "can_save": true
  },
  "thread_safety": "ReadSafe",
  "category": "Behavior",
  "capabilities": [
    "Chat"
  ]
}
```

Distance from the camera when bubbles turn into a single bubble with an
ellipsis (**&ctdot;**) to indicate chatter.

### Property: BubbleChatConfiguration.TailVisible

```json
{
  "type": "boolean",
  "access": "ReadWrite",
  "security": {
    "read": "None",
    "write": "None"
  },
  "serialization": {
    "can_load": true,
    "can_save": true
  },
  "thread_safety": "ReadSafe",
  "category": "Appearance",
  "capabilities": [
    "Chat"
  ]
}
```

Determines if the tail at the bottom of the text chat bubbles is visible.
Default is `True`.

### Property: BubbleChatConfiguration.TextColor3

```json
{
  "type": "Color3",
  "access": "ReadWrite",
  "security": {
    "read": "None",
    "write": "None"
  },
  "serialization": {
    "can_load": true,
    "can_save": true
  },
  "thread_safety": "ReadSafe",
  "category": "Appearance",
  "capabilities": [
    "Chat"
  ]
}
```

[Color3](/docs/reference/engine/datatypes/Color3.md) color of bubble text. Default is
[Color3.fromRGB(57, 59, 61)](/docs/reference/engine/datatypes/Color3.md).

### Property: BubbleChatConfiguration.TextSize

```json
{
  "type": "int64",
  "access": "ReadWrite",
  "security": {
    "read": "None",
    "write": "None"
  },
  "serialization": {
    "can_load": true,
    "can_save": true
  },
  "thread_safety": "ReadSafe",
  "category": "Appearance",
  "capabilities": [
    "Chat"
  ]
}
```

Size of bubble text. Default is `16`.

### Property: BubbleChatConfiguration.VerticalStudsOffset

```json
{
  "type": "float",
  "access": "ReadWrite",
  "security": {
    "read": "None",
    "write": "None"
  },
  "serialization": {
    "can_load": true,
    "can_save": true
  },
  "thread_safety": "ReadSafe",
  "category": "Behavior",
  "capabilities": [
    "Chat"
  ]
}
```

Extra space between bubbles and their adornee, in studs. Default is `0`.

### Property: BubbleChatConfiguration.Font *(hidden)*

```json
{
  "type": "Enum.Font",
  "access": "ReadWrite",
  "security": {
    "read": "None",
    "write": "None"
  },
  "serialization": {
    "can_load": true,
    "can_save": true
  },
  "thread_safety": "ReadSafe",
  "category": "Appearance",
  "capabilities": [
    "Chat"
  ]
}
```

[Font](/docs/reference/engine/datatypes/Font.md) of the bubble text. Default is [Font.GothamMedium](/docs/reference/engine/enums/Font.md).

## Inherited Members

### From [Instance](/docs/reference/engine/classes/Instance.md)

- **Property `Archivable`** (`boolean`): Determines if an Instance and its descendants can be cloned using
- **Property `archivable`** (`boolean`):  *(deprecated, hidden)*
- **Property `Capabilities`** (`SecurityCapabilities`): The set of capabilities allowed to be used for scripts inside this
- **Property `Name`** (`string`): A non-unique identifier of the Instance.
- **Property `Parent`** (`Instance`): Determines the hierarchical parent of the Instance.
- **Property `PredictionMode`** (`PredictionMode`): 
- **Property `RobloxLocked`** (`boolean`): A deprecated property that used to protect CoreGui objects. *(hidden)*
- **Property `Sandboxed`** (`boolean`): When enabled, the instance can only access abilities in its `Capabilities`
- **Property `UniqueId`** (`UniqueId`): A unique identifier for the instance.
- **Method `AddTag(tag: string): ()`**: Applies a tag to the instance.
- **Method `children(): Instances`**: Returns an array of the object's children. *(deprecated)*
- **Method `ClearAllChildren(): ()`**: This method destroys all of an instance's children.
- **Method `Clone(): Instance`**: Create a copy of an instance and all its descendants, ignoring instances
- **Method `clone(): Instance`**:  *(deprecated)*
- **Method `Destroy(): ()`**: Sets the Instance.Parent property to `nil`, locks the
- **Method `destroy(): ()`**:  *(deprecated)*
- **Method `FindFirstAncestor(name: string): Instance?`**: Returns the first ancestor of the Instance whose
- **Method `FindFirstAncestorOfClass(className: string): Instance?`**: Returns the first ancestor of the Instance whose
- **Method `FindFirstAncestorWhichIsA(className: string): Instance?`**: Returns the first ancestor of the Instance for whom
- **Method `FindFirstChild(name: string, recursive?: boolean): Instance?`**: Returns the first child of the Instance found with the given name.
- **Method `findFirstChild(name: string, recursive?: boolean): Instance`**:  *(deprecated)*
- **Method `FindFirstChildOfClass(className: string): Instance?`**: Returns the first child of the Instance whose
- **Method `FindFirstChildWhichIsA(className: string, recursive?: boolean): Instance?`**: Returns the first child of the Instance for whom
- **Method `FindFirstDescendant(name: string): Instance?`**: Returns the first descendant found with the given Instance.Name.
- **Method `GetActor(): Actor?`**: Returns the Actor associated with the Instance, if any.
- **Method `GetAttribute(attribute: string): Variant`**: Returns the value which has been assigned to the given attribute name.
- **Method `GetAttributeChangedSignal(attribute: string): RBXScriptSignal`**: Returns an event that fires when the given attribute changes.
- **Method `GetAttributes(): Dictionary`**: Returns a dictionary of the instance's attributes.
- **Method `GetChildren(): Instances`**: Returns an array containing all of the instance's children.
- **Method `getChildren(): Instances`**:  *(deprecated)*
- **Method `GetDebugId(scopeLength?: int): string`**: Returns a coded string of the debug ID used internally by Roblox.
- **Method `GetDescendants(): Instances`**: Returns an array containing all of the descendants of the instance.
- **Method `GetFullName(): string`**: Returns a string describing the instance's ancestry.
- **Method `GetStyled(name: string, selector: string?): Variant`**: Returns the styled or explicitly modified value of the specified property,
- **Method `GetStyledPropertyChangedSignal(property: string): RBXScriptSignal`**: 
- **Method `GetTags(): Array`**: Gets an array of all tags applied to the instance.
- **Method `HasTag(tag: string): boolean`**: Check whether the instance has a given tag.
- **Method `IsAncestorOf(descendant: Instance): boolean`**: Returns true if an Instance is an ancestor of the given
- **Method `IsDescendantOf(ancestor: Instance): boolean`**: Returns `true` if an Instance is a descendant of the given
- **Method `isDescendantOf(ancestor: Instance): boolean`**:  *(deprecated)*
- **Method `IsPropertyModified(property: string): boolean`**: Returns `true` if the value stored in the specified property is not equal
- **Method `QueryDescendants(selector: string): Instances`**: 
- **Method `Remove(): ()`**: Sets the object's `Parent` to `nil`, and does the same for all its *(deprecated)*
- **Method `remove(): ()`**:  *(deprecated)*
- **Method `RemoveTag(tag: string): ()`**: Removes a tag from the instance.
- **Method `ResetPropertyToDefault(property: string): ()`**: Resets a property to its default value.
- **Method `SetAttribute(attribute: string, value: Variant): ()`**: Sets the attribute with the given name to the given value.
- **Method `WaitForChild(childName: string, timeOut: double): Instance`**: Returns the child of the Instance with the given name. If the
- **Event `AncestryChanged`**: Fires when the Instance.Parent property of this object or one of
- **Event `AttributeChanged`**: Fires whenever an attribute is changed on the Instance.
- **Event `ChildAdded`**: Fires after an object is parented to this Instance.
- **Event `childAdded`**:  *(deprecated)*
- **Event `ChildRemoved`**: Fires after a child is removed from this Instance.
- **Event `DescendantAdded`**: Fires after a descendant is added to the Instance.
- **Event `DescendantRemoving`**: Fires immediately before a descendant of the Instance is removed.
- **Event `Destroying`**: Fires immediately before (or is deferred until after) the instance is
- **Event `StyledPropertiesChanged`**: Fires whenever any style property is changed on the instance, including

### From [Object](/docs/reference/engine/classes/Object.md)

- **Property `ClassName`** (`string`): A read-only string representing the class this Object belongs to.
- **Property `className`** (`string`):  *(deprecated)*
- **Method `GetPropertyChangedSignal(property: string): RBXScriptSignal`**: Get an event that fires when a given property of the object changes.
- **Method `IsA(className: string): boolean`**: Returns true if an object's class matches or inherits from a given class.
- **Method `isA(className: string): boolean`**:  *(deprecated)*
- **Event `Changed`**: Fires immediately after a property of the object changes, with some