---
title: "Localization"
url: /docs/en-us/production/localization
last_updated: 2026-06-11T23:11:54Z
description: "An overview of localization tools you can use to make sure all users can understand and enjoy content within experiences."
---

# Localization

Roblox users come from a variety of cultures around the world and speak different languages. Using **localization** tools effectively makes sure all users can understand and enjoy your experience as intended. Any experience can immediately take advantage of Roblox's automatic localization tools to instantly expand your potential audience. As your experience grows, use Roblox's various localization API tools, manual translator portals, and analytics, to ensure that users from around the world can fully participate and socialize in your experience.

## Localization settings

Your experience's localization settings is the starting place for enabling translations and accessing your localization tools. You'll need to set your [source](#set-source-language) and [supported](#set-supported-languages) languages before starting any localization to a new language.

The localization page also includes tools to start translating your experiences, add translation collaborators and download translation analytics.

You can access your experience's localization settings through the Creator Dashboard main page:

1. Navigate to the [Creator Dashboard](https://create.roblox.com).
2. Hover over your experience and click **Manage Experience**.
3. In the left navigation, navigate to **Audience** → **Localization**.

You can also access your experience's localization settings in the on your [Creations](https://create.roblox.com/dashboard/creations) page:

1. Navigate to your [Creator Dashboard](https://create.roblox.com/dashboard/creations).
2. In the **Experiences** tab, find your experience and select the **⋯** button.
3. Select **Configure Localization**.

A link to your experience's localization settings is also available in Studio. To find the link:

1. Open Studio's **File** ⟩ **Experience Settings** window.
2. In the **Localization** section, click the link indicated below to launch the localization settings in your default browser.

### Set source language

Before you can start any localization, Roblox needs to know which language you are translating from and which languages you are translating to.

The **source language** is the primary language that the experience has been written in. Roblox currently only supports one source language at a time. The default is set to your [Roblox account language](https://www.roblox.com/my/account#!/info).

To set the **source** language:

1. In the localization settings, navigate to **Languages** and select the **Source Language** dropdown.
2. Select a language from the list.
3. Click **Confirm** to add the language.

### Set supported languages

The **supported languages** are the languages you intend to provide translations for. You can have multiple supported languages for your experience. See [language codes](/docs/en-us/production/language-codes.md) for a list of all languages Roblox supports. To set the **supported** languages:

1. In the localization settings, navigate to **Languages** and select the **Source Language**.
2. In the **Supported Languages** section, click **Add Language** to add the languages you intend to localize to.
3. Click the input box and type in the language you would like to add, or select from the list of languages.
4. Click **Confirm** to add the language.

## Automatic translations

Roblox's automatic translation tool is available on any experience and allows you to immediately begin localizing the strings in your experience and broadening your potential audience. In many cases, you can start making significant progress on your localization journey using automatic translations before adding [manual translations](#manual-translations) or working with [translators](#work-with-translators).

For more information on enabling automatic translations in your experience, see [Automatic translations](/docs/en-us/production/localization/automatic-translations.md).

## Manual translations

Apply various customizations to your translations to improve and expand your experience's localization. You, or any assigned translator, can manually add and modify translations to your experience's translation table. You can also access this table programmatically, allowing you to create contextual translations, switch out images or assets based on language, or even manually display translations from a different language.

For more information on custom translation use-cases, see [Translate in-experience content](/docs/en-us/production/localization/manual-translations.md).

## Work with translators

Add Roblox users as translators for your experience to help you review and polish automatic translations or provide and edit manual translations.

You can download monthly analytics to track your translation coverage and the contribution of your translators. For more information on working with localization contributors, see [Work with translators](/docs/en-us/production/localization/work-with-translators.md).