A Torque constraint applies constant torque on an assembly from its center of mass.
Relativity
By default, torque is applied relative to Attachment0. If the parent assembly rotates, the torque will change direction to match the adjusted orientation of the attachment.
If RelativeTo is set to World, torque will be applied in world coordinates, independent of the parent or attachment orientations.
If RelativeTo is set to Attachment1, torque will be applied relative to Attachment1 and, if the attachment rotates, change to match its orientation.