---
title: "Turn your creativity into income on Roblox"
url: /docs/en-us/monetize
last_updated: 2026-06-11T23:12:07Z
description: "Learn how to monetize on Roblox."
---

# Turn your creativity into income on Roblox

Millions of creators come to Roblox to build games, immersive experiences, avatar items, and more. Roblox makes it easy to publish, find your audience, and monetize your creations.

[Explore monetization](#why-build-on-roblox)

# Why build on Roblox?

You need a platform that offers more than just tools—you need a vibrant community, a clear path to monetization, and the speed to keep up with player demand. Roblox offers distinct advantages, giving creators the best chance to succeed and scale.

### Speed to market and development

Roblox's **developer-friendly ecosystem** is designed for velocity, offering a significant advantage in **speed to market** and live operations.

**Low upfront costs**We provide the tools, services, and support to help you build the most immersive experiences. When working with other platforms, you may have to pay for storage, hosting, and infrastructure before you earn any money or even start building. On Roblox, you're only charged for these expenses after you monetize. **Low barrier to entry**Roblox Studio provides an accessible, unified development environment to build, script, and test your games allowing you to focus on gameplay and publish experiences much faster compared to other top engines. **Rapid iteration**Our platform is built for live-service updates and rapid iteration, enabling you to quickly respond to community feedback, fix bugs, and deploy new content. **Cross-platform by default**Games built on Roblox are automatically accessible across PC, Mac, mobile, console, and select VR hardware, helping you reach players wherever they are. Roblox provides you with APIs and tools to optimize UI layouts for different input methods and screen sizes, streamlining your development pipeline.

_Free creation tools like Roblox Studio_

### Discovery

Roblox boasts one of the world's largest, most engaged, and fastest-growing communities, offering creators an unparalleled opportunity to find and scale their audience.

**Massive and engaged global audience**132 million daily active users (DAUs) spend an average of 2.6 hours on Roblox per day<sup>1</sup>, signifying deeper platform engagement compared to the more event-driven spikes often seen on competitor platforms. **Diverse and growing demographics**Roblox is home to users across over 180 countries with a diverse range of interests that appeals to a broad range of genres and brands. **Instant publishing**Unlike other platforms where you wait days or weeks for approvals, you can publish your experiences on Roblox immediately in multiple languages across iOS, Android, Windows, Mac, Xbox, PlayStation, Chromebook, and select VR hardware.

_<sup>1</sup>Data reflect Q1 2026_

_Instant publishing on multiple platforms_

### Business opportunity

Turn your creations into a sustainable business with Roblox's robust, proven, and diversified monetization engine.

**Established monetization channels**Monetize through [in-experience purchases](/docs/en-us/production/monetization/developer-products.md), our most significant revenue driver; [Creator Rewards](/docs/en-us/creator-rewards.md), which lets you earn extra Robux for building an engaging experience; [in-experience advertising](/docs/en-us/production/promotion/advertise.md), where you can deploy ready-made ad units with existing demand; and [models and plugins](/docs/en-us/production/creator-store.md) on the Creator Store, which lets you earn 100% of net proceeds on transactions. **Proven creator success**In 2025, our top 1,000 creators earned an average of $1.3 million, and this is growing 50% YoY<sup>2</sup>—demonstrating the stability and scale of our monetization system. **Our success is tied to yours**Roblox earns money by selling Robux which users spend in experiences and on items and assets in our marketplaces, all created by you. Some platforms are actually also creators on their platform and therefore compete with their creators for payouts. Roblox does not. **Total size of the payout pool**We don't cap our payout pool, and our virtual currency can be converted to real currency by eligible creators through our DevEx Program, so creators always know how much they're earning. Also, other platforms may invest less in growing their user base and making their products accessible in new markets across the globe. This may allow them to pay developers a higher share, but at the expense of slower growth and less total earnings being put in creators' pockets. **Developer Exchange (DevEx)**Eligible creators can convert their earned Robux into real-world currency, providing a direct, reliable pathway from creative work to financial success.

_<sup>2</sup>Data as of December 31, 2025._

_Immersive video ad_

# How to earn on Roblox

Roblox offers many ways to earn. Whether you're working on a hobby game or running a full-fledged studio, designing and selling avatar fashion, or building assets and tools for other creators, there are monetization paths that cater to every talent.

[Creator Rewards](/docs/en-us/creator-rewards.md)

Creators can get paid for the engagement they bring to Roblox, even for those just getting started.

[Roblox Plus](/docs/en-us/production/monetization/roblox-plus.md)

Creators can get paid for the engagement they bring to Roblox, even for those just getting started.

[In-experience items](/docs/en-us/production/monetization/developer-products.md)

Earn Robux by offering in-game currencies, power-ups, cosmetics, and items.

[Developer subscriptions](/docs/en-us/production/monetization/subscriptions.md)

Offer your most engaged players recurring benefits for a monthly fee, payable in Robux or local currency.

[Paid access](/docs/en-us/production/monetization/paid-access-robux.md)

Creators with a dedicated fanbase can charge a one-time fee in Robux or local currency to access your experience.

[Avatars](/docs/en-us/marketplace/publish-to-marketplace.md)

Create and sell avatars, avatar accessories, and animations in your experience or on the Marketplace.

[Models and plugins](/docs/en-us/production/creator-store.md)

Create and sell models and plugins to other creators on the Creator Store for use in their own development.

[Ads](/docs/en-us/production/promotion/advertise.md)

Monetize more of your users by publishing in-experience ads like [Rewarded Video](/docs/en-us/production/promotion/rewarded-video-ads.md) and [Billboards](/docs/en-us/production/monetization/immersive-ads.md).

[Commerce](/docs/en-us/production/monetization/commerce-products.md)

Let users buy physical goods directly from your experience with native checkout integration.

Roblox provides the development tools, infrastructure, and technology so that you can focus on what matters most: creating. Creators generally earn 70% of anything they sell in Robux in their experience, 30% of anything they sell in the Marketplace, and up to 90% for things they sell in real money (such as plugins or paid access purchases). Eligible creators can then convert their earnings to real money through our [Developer Exchange (DevEx) program](https://en.help.roblox.com/hc/en-us/articles/203314100-Developer-Exchange-DevEx-Overview-How-to-Submit-Requirements).

The rest of the funds cover:

- **Important Roblox programs** like Creator Rewards.
- **App store and payment processing fees** related to purchases and refunds of Robux.
- **Platform hosting and support**, which includes maintaining the servers that host all of the experiences on Roblox, customer support, user and experience moderation, user acquisition, translation, and local compliance. If you develop outside of Roblox, you may have to manage and pay for these things on your own. On Roblox, you can focus on building your experience.

# How to cash out

Creators who are 13 or older and have earned at least 30,000 Earned Robux can turn their Earned Robux into real money using our [Developer Exchange (DevEx)](https://en.help.roblox.com/hc/en-us/articles/203314100-Developer-Exchange-DevEx-Overview-How-to-Submit-Requirements).

Earned Robux can be exchanged for your local currency at a fixed rate provided you meet the program's requirements, so you always know how much you've earned and how much you can re-invest into your business.

# 10,000 Robux

# =

# $38 USD

# Success Stories

### Cole Tucker

Cole Tucker, known on Roblox as [1Coal](https://www.roblox.com/users/451049939/profile), started on Roblox as a hobbyist experimenting with simple game ideas. His breakthrough came with _Hide or Die_, a prototype he tested early and refined based on player feedback. The experience quickly scaled to one million active users and generates around $45,000 per month. As revenue grew, Cole partnered with a programmer and turned his solo passion into a full-fledged studio. "Roblox is basically YouTube for video games," he says. "Anyone can create here." What began as play is now a thriving, full-time business.

### Philipp Batura

Philipp Batura, known on Roblox as [Topcat](https://www.roblox.com/users/1623385497/profile), is a Brazil-based creator behind some of the platform's most successful digital fashion brands, including [Gatas Only](https://www.roblox.com/communities/34563924/Gatas-Only#!/about), [Coast UGC](https://www.roblox.com/communities/17022012/Coast-UGC#!/about), and [Chibi Couture](https://www.roblox.com/communities/34603457/Chibi-Couture#!/about). He first joined Roblox during the pandemic, initially hoping to make a game. After discovering the avatar program, he posted a few items for fun – until one unexpectedly went viral. That moment pushed him to take digital fashion seriously. Within months he was covering production costs, and soon after he hired his first team member. Today, his team releases hundreds of items monthly and drives more than 1.5 million sales each month.

### Kyasia Watson

Kyasia Watson, known on Roblox as [cSapphire](https://www.roblox.com/users/17839173/profile), began creating on Roblox in 2013 at just 12 years old, driven by a desire to design clothes she couldn't find in the Marketplace. What started as a creative outlet grew into a sustainable fashion business as players began buying her designs. Over time, Kyasia taught herself digital fashion design and evolved her work as Roblox's creator tools expanded. Today, she's an award-winning fashion designer and 3D artist who earns through a mix of brand partnerships and direct avatar item sales, collaborating with global brands like Gucci, Tommy Hilfiger, and Barbie. Kyasia's advice to new creators: "Keep learning and stay creative. The work you put in today can pay off later."

### Alexander Hicks

Alexander Hicks, known on Roblox as [AbstractAlex](https://www.roblox.com/users/4402987/profile), began creating on Roblox as a teenager, drawn to how quickly he could turn ideas into playable experiences. His breakout hit _Robloxian High School_ gave him the confidence to formalize his work and co-found full-time studio RedManta, where he treated game development like a real business—hiring collaborators, refining production, and reinvesting revenue into higher-quality games. RedManta later merged with another top team to form Twin Atlas, now a 100-person studio behind _Creatures of Sonaria_ and _Drive World_. As Alex puts it, "Roblox makes it easy to find your niche, and then you'll meet others that you work well alongside."

_* Of the millions of creators monetizing on Roblox, over 35,000 are part of our DevEx program, with the median creator receiving $1,550 USD during the twelve months ended December 31, 2025._

# FAQs and Support

**Who is eligible to earn on Roblox?**

Creators who follow our [Community Standards](https://en.help.roblox.com/hc/en-us/articles/203313410-Roblox-Community-Standards) are eligible to earn and spend Robux on the platform. Creators over the age of 13 with at least 30,000 in Earned Robux are eligible to turn their Earned Robux into real money through our [Developer Exchange (DevEx) program](https://en.help.roblox.com/hc/en-us/articles/203314100-Developer-Exchange-DevEx-Overview-How-to-Submit-Requirements).

**Why do other platforms advertise giving a higher share to their creators?**

Every platform reports their creator share a bit differently. When you compare creator shares across platforms, you should consider:

- **The breadth of business models:** While some platforms may have a high creator share, the opportunities to earn and the ways to earn may be limited, making the absolute earning potential on the platform smaller.
- **The platform may also be competing for payouts:** Some platforms are actually also creators on their platform and therefore compete with their creators for payouts. Roblox does not.
- **Other platform benefits:** Creator shares can be high, but consider other benefits that the platform provides such as costs that they are paying on your behalf, the scale and diversity of their audience, the devices/platforms they are available on, the types of creators that are earning, and more.
- **The complexities of cross-platform development:** Developing simultaneously across multiple platforms, each with their own regulations and technical requirements, can be a major hurdle, especially for smaller teams. Roblox, meanwhile, eliminates the friction of cross-platform development, enabling creators to publish their experiences, fix bugs, or deploy new content instantly across PC, Mac, mobile, console, and select VR hardware.
- **The total size of the payout pool:** Understand the total size of the platform's payout pool. Other platforms may invest less in growing their user base and making their products accessible in new markets across the globe. This may allow them to pay developers a higher share, but at the expense of slower growth and less total earnings being put in creators' pockets.

Creator Hub

Manage your experiences, track analytics, and access creator tools in one place.

Safety Center

Learn about safety features, parental controls, and how we protect our community.

Community Standards

Understand the rules and standards that keep Roblox safe and fun for everyone.

Help Center

Find answers to common questions about Roblox.