---
title: "Template files"
url: /docs/en-us/art/characters/creating/template-files
last_updated: 2026-06-11T23:11:42Z
description: "Roblox provides template models to create your own unique avatar character in Blender."
---

# Template files

Each template comes pre-baked with the [necessary components of an avatar character](/docs/en-us/art/characters.md#components-of-an-avatar) to save you time and effort in creating a custom avatar character. When creating characters from scratch, these individual components typically take a lot of time and a deep technical background in your modeling application. Templates allow you to skip several steps and work from a variety of base character shapes.

| Template prototype |  | Sample customizations |
| --- | --- | --- |
| <br>Muzzle head template |  | <br> |
| <br>Round head template |  | <br> |

You can choose from a variety of templates that best match your final design and save time on creating the technical components. The examples in the template tutorials utilize the [Round Blender template](../../../assets/art/reference-files/RoundMale.zip). Experiment with other templates to create your own unique character and final result.

Each `.zip` contains a `.blend`, `.fbx`, and PBR texture `.png` files for that template model. If using Blender or following the [template creation guides](/docs/en-us/art/characters/creating.md), use the `.blend` project.

> **Warning:** Some of the template files include additional mesh assets for eyebrows and eyelashes. These eyebrows and eyelashes versions may not be fully compatible with the template body. For the latest information on eyebrows and eyelashes, see [Makeup](/docs/en-us/makeup.md#components-of-makeup).

#### Head Shapes

_ Round_

Female: [RoundFemale.zip](../../../assets/art/reference-files/RoundFemale.zip)  Male: [RoundMale.zip](../../../assets/art/reference-files/RoundMale.zip)

_ Square_

Female: [SquareFemale.zip](../../../assets/art/reference-files/SquareFemale.zip)  Male: [SquareMale.zip](../../../assets/art/reference-files/SquareMale.zip)

_ Muzzle_

Female: [MuzzleFemale.zip](../../../assets/art/reference-files/MuzzleFemale.zip)  Male: [MuzzleMale.zip](../../../assets/art/reference-files/MuzzleMale.zip)

#### Realistic

_ Realistic_

Female: [SemiRealisticFemale.zip](../../../assets/art/reference-files/SemiRealisticFemale.zip)  Male: [SemiRealisticMale.zip](../../../assets/art/reference-files/SemiRealisticMale.zip)

#### Anime

_ Anime_

Female: [AnimeFemale.zip](../../../assets/art/reference-files/AnimeFemale.zip)  Male: [AnimeMale.zip](../../../assets/art/reference-files/AnimeMale.zip)

#### Stylized

_ Stylized_

Single body: [Stylized.zip](../../../assets/art/reference-files/StylizedHuman.zip)

#### Caricature

_ Caricature_

Single body: [Caricature.zip](../../../assets/art/reference-files/Caricature.zip)

After downloading your template file, review the [unique head object structure](/docs/en-us/art/characters/creating/head-objects.md) and [additional Blender settings](/docs/en-us/art/characters/creating/blender-configurations.md) that require adjustment before exporting. It's crucial to understand these concepts prior to committing to any alterations as these can conflict with Roblox's avatar requirements if not addressed.