---
title: "Import"
url: /docs/en-us/art/accessories/creating/importing
last_updated: 2026-06-24T18:42:03Z
description: "Use the Importer to import your custom accessory into Studio."
---

# Import

After creating the clothing item in your third-party modeling tool, import the `.fbx` using Studio's Importer tool to add the object to your project as a `Class.Model`.

Use the Importer to import your `.fbx` into Studio:

1. From Studio's **File** menu, select **Import**.
2. Select your exported `.fbx` and verify any possible warnings or errors.
  1. Warnings or errors related to the clothing mesh may require returning to Blender to resolve.
3. Select **Import** to add the model to your workspace.