Accessories are cosmetic items that you can equip and wear on your avatar character. You can obtain accessories and other cosmetic avatar items from the Avatar Catalog and use the Avatar Editor to equip and save items in your inventory. You can also create and import your own custom accessories into your own experience.

Cosmetic wearable items fall under three categories:

  • Layered Clothing - 3D clothing items that layer and stretch over any avatar body and existing layered accessories.
  • Rigid Accessories - 3D cosmetic items that attach at specific points on the body.
  • Classic Clothing - 2D images that apply to the surface of most avatar characters.

Layered Clothing

Layered clothing are wearable 3D accessories that can stretch and fit over a character body and existing layered accessories. You can mix, match and combine any layered clothing combination on any avatar character to create a unique look for your avatar.

Layered clothing models require additional steps in a 3D modeling tool, such as Blender or Maya, before importing the accessory into Studio. See Layered Clothing for more information on creating and implementing layered clothing in your experience.

Rigid Accessories

Rigid accessories are 3D assets that remain static when equipped on a character model. To create custom accessories for your experience, you can design and model your accessory in a third-party modeling software, import the model into Studio, and generate it as an Accessory object. See Rigid Accessories for more information on adding custom rigid accessories in your experience.

Classic Clothing

Classic Clothing are 2D images that you can apply to the surface of an avatar body as T-shirts, Shirts, or Pants. You can design these assets in any image processing software, test the textures in Studio, and then upload the designs to the Avatar Catalog to sell. See Classic Clothing for more information on creating, uploading and selling these assets.