Export from Blender

After modeling and texturing your asset, you can begin the process of exporting your Blender project as a .fbx or .gltf. For up-to-date settings, see Export settings.

To export your model as a .fbx:

  1. In the topbar, click File > Export > FBX (.fbx). The Blender File View window displays.

  2. On the right-hand side, set Path Mode to Copy, then toggle the Embed Textures button.

  3. In the Transform section, set Apply Scalings to FBX Unit Scale. If you run into scaling issues on import, see Blender FBX scaling for alternative approaches.

  4. Click the Export FBX button.

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